A downloadable methodology

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A game of persuasion, escalation, and collaborative world-building for 2-6 people. We’ll just need some six-sided dice and a willingness to imagine weirder, dumber futures, together.

One of us will be the GM, who will play as the world, and also as the Boss, who anyway has sort of become our world ever since we started living at the Compound as well as working here. On that note, the rest of us will be Players, who will pitch to the Boss, using the output of our intelligent agent (which, and I cannot emphasize this enough, is in reality just a table and some dice; this game does not contain any actual GenAI sludge).

The goal is the change the world and create infinite growth for Upselligence, possibly not in that order.

It's a game in itself, with a fictional setting roughly as dystopian as our own non-fictional one, and it's also a world-building tool that starts from the central question, "Whose terrible ideas made things this way?"

This game was made for the Tiny World TTRPG Jam.

Published 23 hours ago
StatusReleased
CategoryPhysical game
AuthorDrew Messinger-Michaels
Average sessionAbout an hour
LanguagesEnglish

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Click download now to get access to the following files:

I Never Could Write Poetry (v1.5) 344 kB

Development log

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